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Hi you seem a pro in Soviet Union. With this little war over in early 1937, youll need no Molotov-Ribbentrop later, and can go down to the second additional research slot as early as 1938. Hello, thanks for your comment. Uses: If you're already researching heavies, these are a low-cost way to make it very expensive for your enemy to attack you. Uses: Medium tanks have a huge speed (if you use upgraded motorized techs - for some reason this image's speed is for the level 1 amtrac tech) and significant cost advantage over heavy tanks. Please see the. When playing as the Soviet Union in Hearts of Iron IV, there are some rules that I recommend following, even if you decide not to adopt my military tactics. Ill keep you posted on the guides progress. 1 mo. So, what are you waiting for? If you know your divisions can be pierced despite upgrades, invest in engine instead of armor. Guns are handed it in order of tech level then in alphabetical order. Specify when and how many. Please see the. With this, you may be wondering what the guide is actually about? YOU ARE A MAGNIFICENT SOVIET ONION! For the Axis and anyone who will fight in Africa, reliability is useful. Helf me, Hanz. It will go into great detail and teach you many things about the game, the USSR in specific. As you can see, though, they have as much hard attack as the pure heavy division for almost half the cost, and similar hardness as well. The navy and air force have been getting off easier so far (navy and air advisors not very important in comparison to division recovery). I heard it is more important this update. The impact of this last event was documented in a December 1953 memo detailing the planning for Atoms for Peace: the administration "Started thinking 2-1/2 months ago." Moreover, be sure to have your plans drawn up early, so your Generals can plan their attacks in plenty of time. America didn't intervene. HOI4 Soviet Union Guide time. I can't even contain Germany anymore, not even with forts. MW right may even be worth considering, to make up for your disadvantages against heavy tanks). (support,medic,reckon,engineer,radio as support.). For HT conversion, I will directly convert my volunteers into heavy tanks. Then add 2 points reliability and save XP for tanks. Valve Corporation. 3) Having an alternative reality German 1936 Revolution, with huge democratic German faction, alternative to Allies, and later creating the European Union in 1940s. Just do your normal technologies and focuses. Armor is useful if you believe your division will not be pierceable with upgrades. douard Daladier and the Radical Party require your immediate to help to protect La Rpublique against the Fascist Menace which Hitler has created in Germany. Additionally, you should never build level ten land forts, as the AI will not attack them. It is only visible to you. Yeah, Titan, you were right about Altai Republic, i just noticed a tiny border line between Kazakh SSR and Mongolia, i will update guide. With the potential for massive industrial expansion, and perpetual manpower, the following tips should help you to make the Soviet Union an unstoppable force. The New Soviet Woman4. So a panzer leader grind will have 14 infantry fighting on the frontlines and 10 "tanks" assigned to a fallback line somewhere else. A Comprehensive Guide to Neuro Bass HTD aren't usually necessary for piercing, and you'll usually have full gun upgrades on your heavies anyway; but they are helpful for cheap hard attack. Amtracs are very useful for the Axis for river crossings, especially since your tanks won't necessarily be able to survive after force attacking across a river in the way that heavies would. And I personally try to keep speed above 5.5. Create an account to follow your favorite communities and start taking part in conversations. War Economy16. If I'm limited to 5 volunteers in Spain, I'll send 5 infantry and grind close to infantry leader then switch 2 of them to tanks and grind for panzer leader. You need to sign in or create an account to do that. This item will only be visible to you, admins, and anyone marked as a creator. Please note, this guide focuses more so on the defeat of the Axis forces in Europe, and only touches very lightly on Japan. Most Axis troops in 1941 will have a Piercing stat of around 5-10, and this means your infantrys armor will be absolutely inpenetrable for the Germans. It will go into great detail and teach you many things about the game, the USSR in specific. I have a surplus on trains and massive amount on trucks, and I'm using trucks as a prioritization for supply. Press question mark to learn the rest of the keyboard shortcuts. Reddit and its partners use cookies and similar technologies to provide you with a better experience. First off, the tanks: Now the probably most important variant, Fighter II: If you still have air XP left, upgrade your CAS: The Great Purge is National Focus that you have to pick in order to avoid a Civil War. After a lot of shenanigans, we got all of this and now was time, to fuck the . Stacie Passon and Ryan McFaul also directed episodes.. Production, release. Press J to jump to the feed. Soviet Union Guide - Defense in Depth Goal of the Guide Show that late game Germany can be dealt with Repeatable strategy that can be used by anyone in single player Win war and peace, get at least 90% of the spoils Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer Soviets would get significantly more imports so their economy could switch to military production sooner. Create an account to follow your favorite communities and start taking part in conversations. China's longevity hangs in the balance, locked in a vicious civil war between the Kuomintang and Communists. Well I followed your guide exactly and the achievement didn't fire until I released the Altai thing and gave back the Polish and Romanian territory, Titan, you don't need to release Altai Republic since you don't have border with Sinkiang when you release Kazakh SSR, also if you take Bessarabia before releasing Ukrainian SSR, Bessarabia will go to the Ukrainian SSR, so no problem, Pretty good guide, though you also need to release the Altai Republic since you still share a border with Sinkiang and you also need to return Bessarabia to Romania (or alternatively don't do that focus) and also return the Polish territory you still have back to Poland. Youll need about 168-192 such divisions (7-8 armies) to cover your Western border alone, probably 2-3 more armies to cover Siberia against Japan. Decrease to ~120 total on infantry, rest to tanks, 320+ by end of 1942, 150 on HT3, 40 on mech2, 5 HSPAA3, ~20 tanks for counter attack, Slowly transition from HT to Modern + mech3 during late 1943, Novel idea: fallback lines perpendicular to front line destroy infrastructure, retreat automatically, concentrate in best terrain, Potentially useful in MP especially without co-op, control retreats, reduce micro, reduce setup time, 450 defensive infantry equipped and trained by mid 1941, 72 divs on ports, Make use of best terrain terrain to create pockets, hold Pripyat, Attrition the Germans heavily by March 1943, make them pay before reaching the Stalin Line, Flexible counter attacks but a player in MP may encircle, Encirclements from flexible counter attack positions, allow tanks to lead, Secure defensible front line ahead of defense in depth positions, Transition 4 army groups to front lines, 5 armies at a time, from safest troops to most forward, Concentrate heavies on front broad enough to ensure supply, only push with tanks and allow infantry to follow, Repair/build infrastructure to maintain supply lines, Drive into Germany, then Italy, then finish Balkan minors, Shadow puppet + satellite all possible nations turn 1, 13 Million puppet manpower, Soviets still on limited conscription. JetBooking for Elementor | Comprehensive Guide. I tried it with expert Ai. For Kaiserreich Id love to see a united Italy, or a successful Mittelafrika. The rest are pure inf too with 10 and 15w and aa/at. This guide can be helpful for beginners and experts alike! Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=1366301064&searchtext=PFW, The Great Purge and the Molotov-Ribbentrop pact as well as the German Research. hanks for watching, I hope to see you all on the next one :), do also check out my twitch where I play a lot of HOI 4 and other paradox interactive titles, and am always happy to answer questions regarding strategy and the meta.discord.gg/ZgnZf67Rtwitch.tv/thatjamesguy01---------------------------------------------------------------------------- Music Provided By Bass Rebels https://www.youtube.com/c/BassRebels----------------------------------------------------------------------------#Guide #HOI4 #LaResistance00:00 - Intro00:47 - Focus Order00:05:22 - PP Spends00:08:25 - Tech Order00:10:20 - Construction Order + Espionage00:14:20 - Production and Unit Placement The rest are pure inf too with 10 and 15w and aa/at. Dont forget to research SPA and TD for the T-34. The Anti- Soviet Trotskyist Center13. Your email address will not be published. The man is the literal personification of what it means to be an alpha BEAST.BLOOD FOR THE BLOOD GOD!!!!!!!! The heavy tanks came later than I like because AI Germany doesn't do Tank Treaty 3rd focus and tank production ramped up about a year later than it would have to in multiplayer. Is it 5-9 divisions out of 24? Next up, you have to figure out what ratio to use. This only holds line in 1941 against Germans when sitting in a level 4 to 7 fort, as per Jacks strategy above. SPG gun, reliability, armor is optional if you have extra XP, TD gun, reliability, armor is useful for making space marines with TDs but can be left off. 148. r/hoi4. USSR has been heavily nerfed in the No Step Back DLC and it will be a lot of fun figuring out the new USSR focus tree. Press J to jump to the feed. 2021-08-25 16: Soviet Union Exiles: New focus branches for the return of the Whites or the Tsar: 2021-08-18 15: . Keep an eye though, as Im working on some guides for Japan, the German Empire, and nations in the Kaiserreich mod. As no-air Russia, you'll also need some SPAA in the division, 2 will do to defeat most planes. Hi, I saw that you got Heavy 3s by 1940 and I was wondering how you did that? And I can't really comment on that anymore since I play with a mod that requires no XP to change Templates. Support artilleries don't hurt, if you went SF. Same goes for increasing the SPG:tank ratio. With Mobile Warfare you should keep him. Also, let me know what nation you would like to see in my next guide in the pool below. He must go (this choice is the easiest as Khrushchev is pretty irrelevant). Unlike many other players who will focus upon Mobile Warfare or the Mass Assault land doctrines, I favour Superior Firepower. You need at least 8 battalions to not crimp your XP gain so I eventually switch those 4-1 cav-LT to be 8-2 cav-LT. The whole point of the above tactic is to defend and let them drain their manpower. Cookie Notice You must focus on the construction of civilian factories before military factories to ensure your construction speeds of other buildings are speedy. This is what they should look like: Lets look at the variants you should aim for. That way I can lend-lease their guns to Spain and later China to increase army XP. Support Companies: Same as an infantry TD. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Less micro than 1 division per tile and helps prevent encirclement. 120 divisions of 20 width infantry with artillery, AA and engineers. Menu. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Make sure you don't lose your piercing if you go too low! First off is the question of motorized, mechanized, or amtracs. Yeah, that would be good. Expand the Agitprop7. Just to check are you playing as the Soviet Union? Addressing Interwar Affairs3. You must ensure that you have air superiority so that the Axis forces do not break through your front line. In theory, they will automatically retreat to more defensible terrain as they are pushed back. Variants: For the mot/mech question I'd recommend motorized. HoI4's product manager, on the intricacies of budgeting a game development. As you can see, even with gun upgrades (I believe) this template does not have a ton of piercing. Of course, the Allies will be a lot harder, so it may be worth making countries in Eastern Europe puppet states to help with the future conflict. All trademarks are property of their respective owners in the US and other countries. All rights reserved. First thing I do when I start the game is retraining all horseman and backup infantry for normal infantry. Gun most important upgrade on tanks, then reliability. Building early mils hurts your consumer goods too much to justify and forts and nukes are a total waste imo. People complain that Germany is OP in the current meta and unbeatable late game. This item will only be visible in searches to you, your friends, and admins. Awesome post could use some similar guide for other nations! Fewer than 7 infantry is not recommended unless you are quite good at micro and will use them very sparsely as "shock units" which can't be pierced and will take key positions. Fix your eco, the rest will be much better. Required fields are marked *, You may use these HTML tags and attributes:
. So you just dont need to take Molotov-Ribbentrop Pakt. Check out my France guide under the Division Template section as this should help (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). All tanks are their base models, with the exception of TDs, which are all gun-upgraded. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Fellow comrade, you have been called to action to take command of the mighty Red Army. Tbh, I'm not sure if reddit is the best place to ask for multiplayer adviceThere's only like 3 people on here I trust about the mp meta and you're one of them so if you don't know then Let us know if you hear feedback from discord though. Support Companies: Same as heavies when you don't care about armor. Contributor at KeenGamer, often writing guides and news. Here is a selection of ten games releasing in March 2023 that we think you should be looking out for. Is it a good idea to leave few titles to Axis so I could build my forts behind rivers? I have also been trying to do a historical approach in game ( although not as strict as yours ) but I have been encountering an immense amount of difficulty. New comments cannot be posted and votes cannot be cast. Variants: You can reduce the ratio to 12/8 if it gets you armor but that's unlikely to happen. It's often recommended to make some of both. Novelties aside, the Soviet Union is one of the most entertaining nations to play as in Hearts of Iron IV. Plus, unlike forts, these tanks and military factories will be serving the Union no matter where you fight later. Fighters to tell Germany's planes to back off and let you continuing on being a nuisance, Focus fully on supply as if your divisions lack some supply it wont show as giving them attrition but will reduce their combat efficiency. With this, your divisions will simply progress immediately, seeing the Red Army waltz straight into Berlin. This item will only be visible in searches to you, your friends, and admins. 150 mills and 180 civs. @Garface KNEEL BEFORE ME! ! Anti-Air upgrade on SPAA is 15% per level instead of 5% like gun. Edit: Figured out no-air Soviets are now expire, dead, gone, and invalid. Summarized;Supply now is super super importantAir superiority too so your troops don't shrivel and be hungryThe war is all about supply basically. So first. Drop the SPGs, they're not good against other tanks. The unorthodox fallback lines idea seems pretty cool and might be a way to funnel the ai into create pockets by letting them break through at points you want them too, like rocks in a river. This item has been removed from the community because it violates Steam Community & Content Guidelines. In this guide, I will tell you how easy it is to make the achievement "Soviet Onion" without making puppets of, for example, Turkey, Poland,Xinjiang, killing whole freaking Allies or Axis, 7) JUST WIN SECOND RUSSIAN CIVIL WAR LIKE A CHAD (GO TO PRECIOUS CAUCASIAN OIL IN BAKU THROUGH CRIMEA), 10) CONGRATULATIONS! Contents 1 Geography 2 Events National Anthem of USSRWatch this video on YouTube I decided to test that theory by playing Soviets and imposing a rule of defense only until 1943. Regardless, that doesn't change the strategy. Comprehensive guide, HOW TO STYLE SLOUCHY TROUSERS | A Comprehensive Guide, Overview of Third-Party Movements ETA- Miyota- Seiko - More -A Comprehensive Guide 2021, AION 5.0 - Arkhal's hidden space - comprehensive guide, How to build a GMA : Gordon Murrays nerds guide to his , 650bhp hypercar | Top Gear, Getting Started with Color Grading In Davinci Resolve 15 Comprehensive Guide, How To Be Funny - Comprehensive Guide To Developing A Sense of Humor, HOW TO STYLE DIFFERENT JEANS | A Comprehensive Denim Guide, Illustrator's Paintbrush Tool and Brush Panel | A Comprehensive Guide, Nature Tourism in Odisha - A Comprehensive Guide for Tourist & Nature Enthusiast, Czinger 21C: the worlds first 3D printed hypercar | Top Gear, How to Optimize Windows 10 for Gaming and Productivity! Ah, the Soviet Onion. Variants: The ratio here can be toyed with quite a bit. Valve Corporation. I dont need to fix my game, so, what is your strategy to playing the ussr in this and actually beating Germany? It is worth noting that, against some heavy tanks (especially without armor upgrades) just upgrading your medium tank guns is enough. IT'S DONE. Furthermore, you must make sure you have artillery units in your divisions (or support artillery at the very least). New comments cannot be posted and votes cannot be cast. Cheers!00:00 - Intro00:28 - Starting Set Up05:45 - Airforce Set Up07:22 - Focus Tree Order08:11 - Front Line Set Up12:00 - Delete The NKVD12:40 - Line Up War Goals13:45 - Collab Govs/ Intel Agency Set Up15:45 - Officer Corps Set Up16:40 - Spanish Civil War19:22 - Stability PP Buy20:19 - Events and Decisions20:39 - Intel Agency Finished22:15 - Setting Up Collaboration Governments24:29 - Field Marshal Upgrade27:10 - Tank Design29:39 - Tank Genius PP Buy31:25 - Division Templates32:58 - OutroOP Focus Tree Order:1. In addition, this is one of the key reasons I recommend going down the Positive Heroism root, as you get access to the tank genius Konstantin Rokossovsky, which allows you to make better use of your tanks; by accepting the German-Soviet Research Treaty, you get access to research bonuses on medium tanks, which you must research as soon as possible! Otherwise the games bug out and doesn't let you build the civs until the conversion are finished. As a Russian player, I am very pleased to have such a successful game for the USSR. Always check the Allies for licenses like for CAS or AA-guns! The rest pretty much comes down to your abilities and micro/using hotkeys. Transport to have bread and fish rain down onto your men.. also guns. However there are some countries, like France and South Africa, where it's unavoidable (at least early game). I will look to add this information on the guide as soon as possible. AT in general is useless and you're better off using tanks to fight tanks. Finally, tanks. All countries trade with you FIRST and buy licenses like Fighter I from you. Then research heavy 2 with bonus. Max the infantucture in those zones or build civs in those zones. Also here is what you need to know: Here is an example of how you can start off teching. So whats the best way to go about it? "In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Dec 30, 2021 @ 4:27pm "In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Use your tanks wisely, never underestimate the Axis and don't take risks needlessly and lose the game. Use 4-1 or 8-2 cav-LT templates to grind panzer leader (if 10/24 or more divs are tanks, youll grind panzer regardless of what div type does the attacking), Purposefully avoid grinding infantry and panzer (5-9 tank divs) so other traits grind faster, Have 250+ army XP to boost heavy 3s upon research, 100+ army XP to boost HSPAA3 upon research, Run war bonds twice while fighting Finland, start immediately upon declaration, Radek (-75 PP), Tukhachevsky, Navy and Air Force, Infrastructure 20w pure inf support AA, Stalin Bois 20w pure inf support engineers, AA, arty, Swamp 14-3-3 inf-art-AA, support engineers, AA, arty, maintenance, signal, Tanks mot/mech 12-7-2 and 11-8-2 HT-mot/mech-HSPAA, 11-7-1-2-Mod-mech-ModTD-ModSPAA. If your enemy knows you're doing mediums they may even upgrade armor or do high-tank ratios, which can force you to use heavy tank destroyers. Not out of the ordinary. Tank Upgrades: Again, if you want to force the enemy to make worse templates in exchange for piercing (especially useful against a medium tank Germany) armor upgrades aren't out of the question. Centralization and Discipline15. But at the beginning of the war in 1941, 120 infantry and 24 tanks did not give a single tile to Germany.