It essentially renders the frames at a higher resolution before downsampling them; it is the greatest killers of frames in Red Dead Redemption 2 for PC, and should be avoided if you are not rocking beefy hardware, like an RTX 2070 Super or higher (and even then, youll need to sacrifice other settings to hit 60 frames with it). Red Dead Redemption 2 can be made to look great and perform smoothly with a few settings adjustments. Moving the slider all the way to the right offers high image quality (though individual options below may still be possible to push higher). Certain areas, like your camp, seem to crater performance no matter what you set the game to, but youd be surprised how much visual fidelity you can get out of this game, even with everything set to Medium quality. They are, however, oceans apart in some cases concerning performance. Yes, I also got the 3080 and can now crank up the settings at 4K, it is definitely stunning. Changing this option requires the game to be restarted. Mirror Quality: this is only for reflections in mirrors, which are typically found within a room of sorts, where the GPU is allowed some space to breath. If you opt for Medium to High SSAO go ahead and enable this, but if you push for Ultra youll do just fine with this off. If you're using a beefier graphics card and want to push it a little further, try these in this order: The main settings that impact performance (for the benchmark) are Reflection Quality, Volumetrics quality, Water Quality, Shadow Quality, & Texture Quality. Nope, never did, never changed. Motion Blur: Justno. Rockstar opted to include loads of graphics settings in Red Dead Redemption 2 so that players could tinker with performance and image quality. Use the AMD and Nvidia sharpening tools to upscale the image back up to a less blurry level. This determines the resolution of shadows being cast near the player. If your native resolution is 1920x1080p, setting this option to 0.5 would result in the game being rendered at 1280x720p and upscaled to 1080p. FXAA does well on static shots but offers worse results in motion. All trademarks are property of their respective owners in the US and other countries. Maxing this option can come with a 2-5% performance cost, but we recommend using it on high-end PCs because it adds a lot to the moments where you stop and take in the breathtaking vistas on display. Turn this down first after messing with the hogs listed in the first section of this guide. These can be safely set to Ultra, though you wont notice a difference between that and High (performance and visually). By . TAA has a larger impact that FXAA (it will eat five to six frames on average at High), but it does have a sharpness slider in Advanced settings to better mitigate its effect. - Using NVidia Control Panel to fix the issue. Lowering the water reflection and refraction quality may also save a little on performance; however, this isn't as much of a priority, especially on more powerful gaming rigs. Setting this to High looks no different to Ultra, and saves four to five frames. - Uninstalling and reinstalling graphics drivers using DDU, properly. While it was not officially announced until late in the year, Red Dead Redemption 2 had been one of the most anticipated PC titles in a long time. Try it at your own risk. Tree Tessellation: off If you still don't get 60 fps in wild or get below 45 fps in villages then lower far shadows, reflections, volumetric lighting, soft shadows, parallax occlusion mapping quality, grass level of detail, and far volumetric resolution by one. It was common knowledge that the PC version had dramatic improvements even compared to the 1X. So, in other words, my pc cant handle it? Game runs great otherwise, but I see the pixelation on trees and occasionally on power lines, for a game that typically looks so good it's a damn shame. Maybe a few times I thought it did something to the branches from a distance but then I thought it was just me noticing something I hadn't noticed before. - Messing with any other settings, including but not limited to switching DirectX12 to Vulkan and vice versa, trying any and all combinations of shadow settings, messing with the in-game sharpening tools, applying and switching different settings back and forth and all that. Higher levels increase the complexity and shading of distant geometry. With my configuration, I personally keep them at Medium, allowing me more room to push other settings in the game to Ultra. We recommend putting this option on Ultra as it greatly affects image quality with a negligible performance cost. You must log in or register to reply here. If you set individual options first and then use this slider, it may undo or override any alterations you made. This setting applies Multisample Anti-Aliasing to items rendered in reflections. rdr2 tree tessellation on vs off. Quality Preset Level This slider offers a way to set image quality without fussing over each. If you can live with bringing the grass rendering distance closer and dont mind losing some shadow detail, we recommend using one of the middle ticks on the slider. With Vulkan, on the benchmark scene in the small town at night, I drop to ~30-40fps, with. However, with pretty visuals comes great performance cost, and RDR2 is no slouch when it comes to the latter. Seems that after the updates this might not be as accurate anymore but only by a little. Thatll do it for the settings. I also didn't know it had a first person mode. This is a comparison made to show practically how Tessellation can improve scenes complexity in real-time graphics.The video presents the Unigine Heaven Benchmark maxed out (except for Ambient Occlusion and Anti-Aliasing), rendered with a Gigabyte NVIDIA GTX 770 and recorded with NVIDIA Shadowplay.Watch it at 60 fps to see the video at its original framerate!PC Specs:CPU: Intel Core i7 4770K @3500 MHzRAM: Corsair Vengeance @1600 MHz 4GB 2xGPU: Gigabyte NVIDIA GTX 770 @1293 MHz 2 GBVideo uploaded at 60 fps.https://unigine.com/products/heaven/ Signup for a Free Account. Close Reflection MSAA /Off and then get water physics to half or 3 bars. Looking at benchmarks, RDR 2 somehow runs not too good on the 1080 Ti compared to recent GPUs. Don't @ him. Kept getting crashes using Vulkan, switched to DX12 and been wondering if that may be the culprit. This slider can incur an intermediate performance hit on Ultra, so we recommend using a Medium or High position for the best compromise. It may take a while to find the right mix, but aside from the heavy hitters I mentioned, most settings in the game can be safely set to High or Ultra. Press J to jump to the feed. Global Illumination Quality: this one runs rather well at High, and Ultra doesnt look too different, at the cost of a couple frames. This toggle will control how detailed the simulation of things like water ripples will appear in-game. No problems there. So I left it off. This option only affects the mirrors sparsely scattered around the game world. To access, simply right-click on the desktop and select the control panel from the list of options. Turn this setting down to high or medium to see improved performance without affecting how the game looks too dramatically. The post above you actually mentioned tree tessellation, and apparently that option was ticked on for me, weirdly enough it did take a chunk of my fps, even in an early morning, where my fps is usually around 60-70, with tree tessellation it was below 50, I turned it off and it jumped up to 70. I tested with every single setting (except water physics and tree tessellation) on the absolute max. Finally, when in-game, increase RDR2's resolution to the one indicated by the DSR multiplier. nice guide :) love the pink floyd song reference in your name sir. This is one of first games I want to try on the new cards. The rays measure how thick the cloud is at a given point so the game can more accurately determine how much light should be diffused when traveling from the sun or moon through the cloud (if any). Or is it just the port itself that is weird? At higher resolutions (1440p and above) the visuals remain sharp and we recommend using High, though going to Low can help you reclaim a frame or two of performance. You are using an out of date browser. I swear every time I boot it up (which is once every month or so) there's a new annoying bug or graphical issue that pops, it's ridiculous. I suspect the higher settings weren't as thoroughly tested as the console equivalent settings. Red Dead Redemption 2 (RDR2) vs. That said, all of these at max would equal the performance hit of Reflections alone when its pushed to Ultra, so if you have the bastards above reeled in, you can more liberally play with the rest of the settings. Before diving headfirst into the ocean of graphics settings, check the official system requirements for the game to see how your PC stacks up. First, lets start with the API. That wraps up this guide. Chris Jarrard likes playing games, crankin' tunes, and looking for fights on obscure online message boards. This comparison video showcases differences between m. This option is used in the console versions of the game. However, as a test, I underclocked all cores to 3GHz, and reduced the number of cores down to 4, and the game was running exactly the same with no reduced FPS performance. If you have the headroom feel free to max it out, but High will do just fine. All testing was done at 1440p with a GTX 1080 ti and i7-8700K clocked at 5GHz single core/4.8GHz multi-core. GPUs with 4GB or less VRAM should try High or Medium. Turning the grass detail down to three is the sweet spot for looks and performance. Espaol - Latinoamrica (Spanish - Latin America). I put it on 4k and kept cranking things up but my 3090 wasn't sweating. This guide will explain those settings so that you can get the most out of your time with the PC version of Red Dead Redemption 2. This is the most demanding setting in the entire game. Like Volumetrics, Far Shadows, and Lighting Quality, the Water Physics Quality slider represents one of the biggest upgrades over the console version of the game. Though it is less realistic, some players may prefer sharp shadows at all times and should disable this option altogether. Def not a dealbreaker. If the above screenshot is any indication, Red Dead Redemption 2 for PC can be drop dead gorgeous, if you dont mind your performance struggling. Global Illumination calculates how light bounces off of other surfaces (think shining a flashlight against a wall in a dark room and how the light is reflected all over the room to dimly illuminate it). Reflection MSAA: Off Geometry Level of Detail: 100% Grass Level of Detail: 80% Tree Quality: High Parallax Occlusion Mapping Quality: Ultra Decal Quality: High Fur Quality: High Tree Tessellation: Off I run those settings at 4K and get on average around 80-90 FPS. This setting determines which rendering API the game will use. We recommend the Medium setting for players with mid-range or better PC hardware. Red Dead Redemption 2 is undoubtedly one of the must stunning video games ever made.